|
The Hunter is a recruitable Tier 1 ranged unit.
Can be upgraded in Bowman.
Base Equipment[ | ]
Short Bow | Bow | |
Regular Arrows | Arrows | |
Peasant Hat | Light Armor |
Skills[ | ]
Bow Shot: A unit armed with a bow performs a double shot if there are no enemies in adjacent hexes. If minimal damage is dealt by any shot, target with shields fully block it.
The unit can equip Bows. | |
The unit can equip Light Armor. | |
Mob: When there are three or more characters with the "mob" bonus, they all gain a boost to their attack by 1 for each such character present. |
Strategy Tips[ | ]
Being a Tier 1, the Hunter is fairly weak. Can deal a decent damage against units that share the "Mob" skill (like the Peasant and Fugitive Peasant) or against low tier support units. Units with shield can easily ignore them while Guards can sustain it withouth much problems. The ideal is to upgrade the Hunter quickly and provide him a decent bow, arrows, and some armor.
Missions and Events[ | ]
In the first moment of the Prologue, a Hunter will join your party as companion.